Devilated Gore · Atmosphere · FX

Part Two

Install GoreAtmosFX

Place the plugin, launch once to write the config, and verify every file landed where the screenshots show.

With BepInEx confirmed working, the mod itself is the easy part: one DLL into one folder, launch once to write the config, and check two screenshots match. The download below is already arranged so you can drag its BepInEx folder straight onto the game.

Inside the package

What You Got

The download contains exactly two things, laid out for drag-and-drop:

  • StixsworldHD.DevilatedGoreAtmosFX.dll — the plugin, pre-placed inside a BepInEx/plugins/ folder.
  • README.md — the full feature and config reference, identical to the Configuration page here.
Five steps

Install the Plugin

01

Get the plugin file

Download StixsworldHD_Devilated_GoreAtmosFX_v1_1_0.zip from this site, or open your copy of the RAR. Inside you will find StixsworldHD.DevilatedGoreAtmosFX.dll together with the README.

02

Copy the DLL into plugins

Place StixsworldHD.DevilatedGoreAtmosFX.dll into BepInEx\plugins\. The download is already arranged so you can drag its BepInEx folder straight onto the game folder and let Windows merge it. When done, plugins holds exactly that one DLL.

BepInEx/plugins holds the single plugin DLL — this is the only file you copy in.Full size
Fig. 2 BepInEx/plugins holds the single plugin DLL — this is the only file you copy in.
03

Launch to write the config

Start Devilated again. On this run the plugin generates its settings file. You can reach the menu and quit immediately — the file is written the moment the mod initialises.

Devilated v1.0.2 main menu. The MODS entry confirms the base game is mod-aware.Full size
Fig. 3 Devilated v1.0.2 main menu. The MODS entry confirms the base game is mod-aware.
04

Confirm the config appeared

Open BepInEx\config\. Alongside BepInEx.cfg you now have com.stixsworldhd.devilated.goreatmosfx.cfg. Its presence is your proof the plugin loaded and ran.

BepInEx/config after the first modded launch: BepInEx.cfg plus the mod's own generated .cfg.Full size
Fig. 4 BepInEx/config after the first modded launch: BepInEx.cfg plus the mod's own generated .cfg.
05

Play — the gore is already loud

That is the whole install. The defaults are deliberately heavy, so you will see the difference immediately: blood that stays, corpses that pile up, thicker particles. Head to Configuration when you want to dial it in.

GoreAtmosFX live: a wall drenched in lasting blood decals that no longer fade on their own.Full size
Fig. 5 GoreAtmosFX live: a wall drenched in lasting blood decals that no longer fade on their own.
The finished layout

A Correct Install

After the first modded launch your folder should match this tree. The two files that prove everything worked are the plugin DLL in plugins and the generated .cfg in config.

Devilated · expected structure
<Devilated folder>/
├─ Devilated.exe
├─ winhttp.dll
└─ BepInEx/
   ├─ core/
   ├─ config/
   │  ├─ BepInEx.cfg
   │  └─ com.stixsworldhd.devilated.goreatmosfx.cfg
   └─ plugins/
      └─ StixsworldHD.DevilatedGoreAtmosFX.dll
BepInEx/plugins holds the single plugin DLL — nothing else is required.Full size
BepInEx/plugins holds the single plugin DLL — nothing else is required.
BepInEx/config after the first modded launch: BepInEx.cfg plus the mod's generated com.stixsworldhd.devilated.goreatmosfx.cfg.Full size
BepInEx/config after the first modded launch: BepInEx.cfg plus the mod's generated com.stixsworldhd.devilated.goreatmosfx.cfg.