Devilated Gore · Atmosphere · FX

Before You Begin

Requirements & Preflight

What you need, why the 64-bit Mono build is the only correct choice, and how to find your game folder.

This whole guide takes about ten minutes. Before you touch a single file, line up the six things below and confirm you understand the one decision that matters: BepInEx 5, 64-bit, Mono. Get that right and the rest is copy-and-paste.

Gather these first

What You Need

A copy of Devilated

The PC build that launches through Devilated.exe. This guide was written against retail v1.0.2. Any close version works the same way.

BepInEx 5 — 64-bit

Specifically BepInEx_win_x64_5.4.23.5.zip (the win_x64 build). Devilated is a 64-bit Unity game, so the x86 pack will silently do nothing.

The Mono runtime — not IL2CPP

Devilated ships a MonoBleedingEdge folder, which means it is a Mono game. Use BepInEx 5. Do not use a BepInEx 6 IL2CPP pack — the plugin will not load.

The GoreAtmosFX package

The StixsworldHD_Devilated_GoreAtmosFX_v1_1_0.zip download from this site (or your own copy of the RAR). It contains the plugin DLL and this README.

An archive extractor

7-Zip, WinRAR or Windows’ built-in ZIP support — anything that can unpack a .zip and a .rar.

A plain-text editor

Notepad is fine; Notepad++ or VS Code make the heavily-commented config file far easier to read and edit.

The one decision that matters

Mono, Not IL2CPP

BepInEx ships in two families. BepInEx 5 targets Unity games built on the Mono scripting backend. BepInEx 6 exists mainly to support games compiled with IL2CPP, a completely different runtime.

Devilated is a Mono game. The dead giveaway is right there in the install folder: a MonoBleedingEdge directory sits next to Devilated.exe. That folder is the Mono runtime. So the GoreAtmosFX plugin is built as a BepInEx 5 Mono plugin, and only a BepInEx 5 build will load it.

Where everything goes

Find the Game Folder

Every file in this guide lands in one place: the folder that contains Devilated.exe. In Steam, right-click Devilated → Manage → Browse local files and Explorer opens there directly.

On the machine these screenshots come from, that path is:

Typical install path
…\SteamLibrary\steamapps\common\Devilated\
The Devilated folder before modding-proper. After BepInEx is installed, winhttp.dll and the BepInEx folder join Devilated.exe here.Full size
The Devilated folder before modding-proper. After BepInEx is installed, winhttp.dll and the BepInEx folder join Devilated.exe here.
Tick these off

Preflight Checklist

  • I have Devilated installed and can find Devilated.exe.
  • I downloaded BepInEx 5, the win_x64 build — not x86, not version 6.
  • I have the GoreAtmosFX package (StixsworldHD_Devilated_GoreAtmosFX_v1_1_0.zip or my own RAR).
  • I have an archive extractor and a plain-text editor ready.